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335 113-7 shunting at Muhldorf Depot

Sunday, 21 October 2012

European Layout - Update

I had originally planned to spend this weekend adding DCC turnout decoders to Widnes Road, which would have meant dragging it all upstairs from the dungeon and setting up in the dining room in order to wire the boards up to test the installation.  

I tested the first decoder before committing to rewiring the whole layout, and lo and behold, a DCC 'funny' occurred. It worked OK on my old ZTC system, but the much newer ECoS would not recognise the decoder (an NCE Switch-it). 

Much head-scratching and consultation the internet later and I was not much further forward, so abandoned that idea while I waited on the font of much of this black art, Kevin from Coastal DCC to get back to me. So instead, I roped Alice, my better half, into helping (well, more accurately, do-ing) the emerging scenery on my permanent HO European layout.

It turned out that the decoder issue is a clash with Railcom on an earlier firmware installed on the ECoS, and it all works fine now, but by then it was too late to put Widnes Road up and it can wait until another weekend. As it is, really good progress has been made with the base layer of scenery; namely the river bed, and hills which form a scenic break between the layout and fiddle yard.


The grey area next to the river wall is where the large pub will go, with beer garden on both sides of the railway line. On the other side of the river will be a camp site, running up the hillside.



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